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LEMERS

A method that can be used to measure a product's usability. This acronym stands for:

  • Learnability - How effectively can users learn how to use the product?
  • Efficiency - How fast can users accomplish their tasks and goals?
  • Memorability - How easy is it for users to remember how to use the product between their sessions?
  • Error Management - How clear are errors and issues within the product communicated to users?
  • Satisfaction - How visually appealing is the product design as a whole for users?

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